So while anyone looking for a roughly enjoyable multiplayer hackandslash might find comfort in Heroes, everyone else might as well wait for DA2 and, perhaps, Norrath. The problem is that, unlike Dark Alliance, is doesn't do enough to attract the kind of gamers who otherwise might not enjoy roaming through swamps hacking up goblins. It has clearly been designed to appease fans of the Baldur's Gate game, and to this effect it might well have succeeded. It brings very little to the torture table and pulls its punches like a drunken ogre.
It's a straight clone of Dark Alliance and makes no orc bones about it. However, Dungeons & Dragons Heroes ensures that while the crown remains firmly on DA's head, there is competition nonetheless. In fact, so bad has the drought been that were it not for the impending release of Champions of Norrath, Brotherhood of Steel and the subject of this very review, come February Dark Alliance 2 would have been its predecessor's only real competition.
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The Hunter series might be fun, but it's not to everyone's taste. Yet despite the critical and commercial success of Dark Alliance, there hasn't been a single contender for its crown since the day it was released. blimey, not since Baldur's Gate: Dark Alliance!"Īnd that's a bit sad really, because co-operative hackandslash gaming is something we should never really be without. When was the last time you had a good slash with someone, eh? How long has it been since you hacked up with a friend? The answer to this is probably: "Last Saturday night actually," but it could also be "God, not since.